Kind of crushing article at Wired about the recently disbanded, 12 year process of creation, repetition, competition, innovation involved on creating the failed video game sequel Duke Nukem Forever: “George Broussard, co-owner of 3D Realms and the man who headed the Duke Nukem Forever project for its entire 12-year run. Now 46 years old, he’d spent much of his adult life trying to make a single game, and failed over and over again.”